UPDATE 0.2.1


update 0.2.1

- added back dev screen mode! (PRESS --CTRL + ALT + W-- TO ENABLE IT)

- made the time trial timer more accurate

- you can no longer teleport into the abyss in Prison

- made the player collider wider (this should help when you teleport on the edge of something, then fall off even though you could teleport there)

- the teleport beam's collider is now smaller (this should your teleport bouncing a little more predictable)

- added graphics settings

- added a warning for if you get too far away from the center of your playspace (2m)

- fixed a bug where pausing after glitchwalking would spawn you outside of the pause menu

- your head will no longer be locked if your in the pause menu before you started the time trial

- while glitchwalking, your head is no longer locked on the Y axis, only X and Z

- tweaked the buttons to hopefully make them a little better (i wanna make then even better in the future)

- sliders are a little heavier and move slower (should make getting precise values easier)

- there is now a small delay between when you respawn and when you can start the time trial. this is to avoid accidental starts after dying

- got rid of enemy spawn randomness in Prison

- tweaked lighting in Transport

- changed the stairs in Transport into ramps

- added version number in the main menu

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