UPDATE 0.2.1
update 0.2.1
- added back dev screen mode! (PRESS --CTRL + ALT + W-- TO ENABLE IT)
- made the time trial timer more accurate
- you can no longer teleport into the abyss in Prison
- made the player collider wider (this should help when you teleport on the edge of something, then fall off even though you could teleport there)
- the teleport beam's collider is now smaller (this should your teleport bouncing a little more predictable)
- added graphics settings
- added a warning for if you get too far away from the center of your playspace (2m)
- fixed a bug where pausing after glitchwalking would spawn you outside of the pause menu
- your head will no longer be locked if your in the pause menu before you started the time trial
- while glitchwalking, your head is no longer locked on the Y axis, only X and Z
- tweaked the buttons to hopefully make them a little better (i wanna make then even better in the future)
- sliders are a little heavier and move slower (should make getting precise values easier)
- there is now a small delay between when you respawn and when you can start the time trial. this is to avoid accidental starts after dying
- got rid of enemy spawn randomness in Prison
- tweaked lighting in Transport
- changed the stairs in Transport into ramps
- added version number in the main menu
Get Doubleshot (VR)
Doubleshot (VR)
Fast paced bow-and-arrow VR shooter
Status | In development |
Author | august creations |
Genre | Action |
Tags | Speedrun, Virtual Reality (VR) |
More posts
- UPDATE 0.4.0 - THE MODIFIER UPDATE3 days ago
- UPDATE 0.3.012 days ago
- UPDATE 0.2.022 days ago
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