UPDATE 0.3.0
update 0.3.0
- **ADDED QUEST SUPPORT!!! **
**the download to the quest version will be provided alongside the PC version for every update**. i plan to keep the pc and quest version in sync as much as possible, and update them at the same time. anyway, welcome quest players!
- made lighting tweaks on like every level (wouldn't be an update without lighting changes now would it)
- high graphics settings will now have dynamic shadows for sunlight!
- enemies now have a glow to make them stand out more against the background (will be tweaked in future)
- the end screen now looks nicer, with magic orbs instead of textureless blocks!
- fixed bug where tapping teleport for a very short amount of time would allow you to teleport even if your destination was through a wall
- lowered the health of the small enemies
- you now have only 300 health in bunker instead of 9999 (like barely anything i know)
- when you unpause, it should no longer turn you around (though it's prob still glitchy, which i'll work on later)
- changed the file name from "DoubleshotWin" to "DoubleshotPC", because i think some people actually thought that "DoubleshotWin_11_3" actually meant Windows 11, when it actually meant the month of November :[
*couple changes to arena for future stuff*
- arena's layout was enlargened
- changed it's lighting for performance reasons (this map is literally just a test level. it's not going to look great)
- the arena should get harder even quicker now
- lowered teleport delay in arena
- killing enemies in arena now makes them drop coins! (they currently do not do anything)
- the prep station that appears between rounds will now spawn at random locations everytime
- hid the three buttons and the "Next Wave" text in the prep station because they don't really do anything right now
Files
Get Doubleshot (VR)
Doubleshot (VR)
Fast paced bow-and-arrow VR shooter
Status | In development |
Author | august creations |
Genre | Action |
Tags | Speedrun, Virtual Reality (VR) |
More posts
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